Gameplay Update 2.0

General Changes

    • Added a new intelligence hero: Illius

    • Starting gold reduced from 675 to 630
      • Randoming a hero (not picking in time) no longer reduces starting gold by 50

    • Fixed Illiusions (from Illusionist and Shadow Keeper) not copying the last item in hero's inventory
    • Ruyi Jingu Bang now has a couter, which displays how many hero hits does Sun Wukong need to gain Overcharge
    • Magician's Boots now have a new effect

Item Changes

Animal Courier:

  • Cost increased from 25 to 30

Battle Fury:

  • Now requires 2 Sage's Masks instead of 1
    • Total cost increased from 4250 to 4575
  • Damage bonus reduced from 55 to 50
    • Fixed damage bonus being added as base damage
  • Mana regeneration increased from 0.8 to 1.5
  • Cleave range reduced from 650 to 600

Bellplacer:

  • Can no longer be sold
  • Cooldown reduced from 160 to 145
  • Hometown Blessing deward gold reduced from 50 to 10
  • Hometown Blessing deward xp increased from 100 to 140

Boots of Travel:

  • Cooldown increased from 45/45 to 55/50

Dagon:Reworked

    Old:

      Recipe:
        Staff of Wizardry (1000)
        Null Talisman (465)
        Recipe (1250)
        Total = 2715/3965/5215/6465/7715
      Provides:
        +3 Strength
        +3 Agility
        +18/21/24/27/30 Intelligence
      Active - Energy Burst:
        Emits a powerful burst of magical damage upon a targeted enemy unit. Upgradable.
        Cast Range: 600/650/700/750/800
        Damage: 400/500/600/700/800
        Cooldown: 35/30/25/20/15 / Manacost: 120/140/160/180/200

    New:

      Recipe:
        Oblivion Staff (1650)
        Staff of Wizardry (1000)
        Recipe (300)
        Total = 2950
      Provides:
        +20 Intelligence
        +10 Attack Speed
        +10 Damage
        +0.75 Mana Regeneration
      Active - Energy Storm:
        Sends an energy storm on a targeted enemy, damaging it three times in 0.25s intervals.
        Cast Range: 600
        Damage/Interval: 150
        Cooldown: 22 / Manacost: 140
        First damage instance is instant.

Drum of Endurance:

  • Manacost increased from 15 to 25
  • Endurance agility bonus increased from 6 to 7

Enchanted Mango:

  • Cost increased from 70 to 150
  • HP regeneration increased from 0.7 to 1.75
  • Mana restore increased from 125 to 150

Faerie Fire:Item Removed

  • Item removed from the game (replaced by a new, similar item Diruulth Artefact)

Fortification Scroll:

  • Re-stock time increased from 360 to 600
  • Max scrolls on stock increased from 1 to 2
  • Glyph duration increased from 5 to 6
  • Cast range reduced from 425 to 200
  • Cost reduced from 350 to 75

Glimmer Cape:

  • Manacost reduced from 75 to 0
  • Cooldown increased from 19 to 22
  • Glimmer duration increased from 3.25 to 3.5
  • Glimmer magic resistance reduced from 100% to 60%

Greater Mana Potion:

  • Cost reduced from 90 to 80
  • Mana regeneration duration reduced from 6 to 5
    • Total mana restore reduced from 210 to 175

Hand of Midas:

  • Cooldown increased from 80 to 85

Leaves of Restoration:

  • Cost increased from 30 to 35

Lesser Mana Potion:

  • Cost reduced from 40 to 30
  • Mana regeneration duration reduced from 6 to 5
    • Total mana restore reduced from 56 to 45

Magic Stick:Item reworked

    Old:

      Basic Item (275)
      Provides:
        +3 Intelligence
      Max charges: 8

    New:

      Recipe:
        2x Enchanted Mango (300)
      Provides:
        +3.5 Health Regeneration
      Max charges: 7

Magic Wand:

  • Intelligence reduced from 13 to 10
  • Now provides +4 Health Regeneration
  • Max charges increased from 16 to 17

Magician's Boots:

  • Recipe cost increased from 650 to 700
    • Total cost increased from 3775 to 3825
  • Manacost increased from 25 to 75
  • Health Regeneration reduced from 5 to 2.5
  • No longer provide +3% Spell Amplification

Mask of Madness:

  • Cooldown reduced from 27 to 24
  • Berserk duration reduced from 9 to 6

Monkey King Bar:

  • Wukong's Blessing duration reduced from 7.5 to 7.25
  • Wukong's Blessing attack range bonus increased from 60 to 80

Oblivion Staff:

  • Now requires Mantle of Intelligence +300g Recipe instead of Robe of the Magi

Red Crystal Shard:Partially reworked

    Old Recipe:

      Hyperstone (2000)
      Band of Elvenskin (450)
      Blight Stone (300)
      Total = 2750

    New Recipe:

      Blade of Alacrity (100)
      Gloves of Haste (500)
      Gloves of Haste (500)
      Recipe (750)
      Total = 2750

  • Attack Speed reduced from 55 to 40
  • Agility increased from 12 to 20
  • Removed Lesser Corruption

Tranquil Boots:Partially reworked

    Old Recipe:

      Poor Man's Boots (300)
      Ring of Regen (300)
      Faerie Fire (70)
      Recipe (330)
      Total = 1000

    New Recipe:

      Poor Man's Boots (300)
      Ring of Regen (300)
      Ring of Regen (300)
      Total = 900

  • Cooldown increased from 14 to 17
  • No longer provide +10 Damage when not broken
  • Normal/Broken movement speed changed from 60/45 to 65/40
  • Normal/Broken health regeneration changed from 11/5 to 12/3

Aghanim's Crystal:New item

    Requires:
      Kaya (1950)
      Point Booster (1200)
      Bracer (465)
      Wraith Band (465)
      Total: 4080 gold

    Provides:
      +175 Health
      +175 Mana
      +10% Spell Amplification
      +10% Manacost/Manaloss Reduction
      +22 Intelligence
      +9 Strength
      +9 Agility

    Passive - Hero upgrade:
      Unlocks a special hero ability of certain heroes and provides them a special hero-specific passive bonus.

Diruulth Artefact:New item

    Basic Item (85 Cost)

    Provides:
      +40 Health
      +1 Strength

    Active - Consume:
      Consumes Diruulth Artefact, slowing the user by 50% for 0.8 seconds, and then restoring 140 Health.

Hero Changes

Abomination:

  • Movement speed reduced from 290 to 285
  • Abomination's Hook distance rescaled from 650/750/850/950 to 600/750/900/1050
  • Abomination's Hook speed improved from 900 to 950
  • Level 15 Talent reduced from +200 Disease Cloud Damage to +175

Aghanim:

  • Immortal Form manacost/manaloss reduction rescaled from 10/20/30% to 20%
  • Rearm now has four levels (can unlock additional level with talent)
  • Rearm cooldown rescaled from 2.75/1.75/0.75 to 2.25/1.75/1.25/0.75
  • Rearm manacost rescaled from 140 (126/112/98 w/ manacost/manaloss reduction from Immortal Form) to 150/135/120/105 (120/108/96/84)

  • Talent Tree Reworked:
  1. Old Level 10: +10 Intelligence OR +8% Spell Lifesteal
  2. Old Level 15: Re-using Aura gives Scepter bonuses OR +40% Experience Gain
  3. Old Level 20: +8 All Attributes OR +120 GPM
  4. Old Level 25: +15% Cooldown Reduction OR +15% Spell Amplification
  1. New Level 10: +10 Intelligence OR +8% Spell Lifesteal
  2. New Level 15: Re-using Aura gives Scepter bonuses OR +1 Rearm Level
  3. New Level 20: Re-using Aura gives Aghanim's Crystal Upgrade OR +15% Cooldown Reduction
  4. New Level 25: Small Range Teleport 2.75s Spell Immunity OR +20% Spell Amplification

Fire Sorcerer:

  • Attack range reduced from 600 to 475
  • Base damage increased by 5
  • Armor reduced by 1
  • Intelligence gain increased from 3 to 3.2

Illiusionist:Hero reworked

  • Base strength reduced from 21 to 18
  • Agility gain reduced from 3.3 to 3

  • Echo Sweep cooldown reduced from 14 to 13/12/11/10
  • Echo Sweep damage rescaled from 80/140/200/260 to 75/150/225/300
  • Echo Sweep now does 75% Physical/25% Magical damage instead of 50/50
  • Echo Sweep area of effect increased from 400 to 450
  • Echo Sweep illusions are now always created behind the enemy
  • Echo Sweep illusions now have 100 attack speed bonus

  • Flicker reworked, no longer casts current level of Echo Sweep at the end, but instead summons a "stunned" illusions every 150 units traveled, when an enemy hero walks in 150 radius aroud any of these illusions, it becomes unstunned, attacking the enemy until it expires
  • Flicker illusions last 5 seconds and deal 5/10/15/20% damage
  • Flicker cooldown increased from 20/18/16/14 to 22/20/18/16
  • Flicker manacost reduced from 130/120/110/100 to 80
  • Flicker cast range rescaled from 420/480/540/600 to 375/500/625/750
  • Flicker speed increased from 625/650/675/700 to 800

  • Nimble Nimbus Aghanim's Scepter bonus damage reduced from 75 to 60

  • Cloud Dance now creates only 2 illusions, instead of 3
  • Cloud Dance cooldown reduced from 80/70/60 to 55/50/45
  • Cloud Dance manacost rescaled from 150 to 100/150/200
  • Cloud Dance illusion damage reduced from 40% to 25/30/35%
  • Cloud Dance duration reduced from 2.75/3/3.25 to 2.4/2.8/3.2

  • Talent Tree Reworked:
  1. Old Level 10: +60 Echo Sweep Damage OR +20 Damage
  2. Old Level 15: +40% Experience Gain OR +10 Armor
  3. Old Level 20: Nimble Nimbus gives 60 AS bonus (1.5 sec) OR +50% Cloud Dance Illusion Damage
  4. Old Level 25: Nimble Nimbus Disarms (1 sec) OR Unlocks Juxtapose
  1. New Level 10: +8 Agility OR +20 Damage
  2. New Level 15: Nimble Nimbus 25 AS bonus (2.4 sec) OR Echo Sweep 8% Damage Resist/Hero (6s)
  3. New Level 20: +1 Echo Sweep Illusion Attack OR +1 Cloud Dance Illusion
  4. New Level 25: Nimble Nimbus Disarms (0.75 sec) OR Unlocks Juxtapose

  • Juxtapose chance reduced from 25% to 15%
  • Masutārīdā:

    • Chinmoku no Ken manacost reduced from 145/130/115/100 to 130/120/110/100
    • Chinmoku no Ken damage rescaled from 60/120/180/240 to 80/120/160/200
    • Level 15 Talent reduced from +0.7 Chinmoku no Ken Knockback Duration to +0.6
    • Level 25 Talent changed from +75 Movement Speed to +30 Agility

    Rogue:

    • Armor reduced by 3
    • Base damage increased from 23-27 to 24-30
    • Agility gain increased from 2.2 to 2.5
    • Dagger Madness can no longer be ended prematurely
    • Dagger Madness cooldown now starts when the ability starts, rather than when it ends
    • Dagger Madness cooldown reduced from 90/80/70 to 80/75/70
    • Dagger Madness radius increased from 325 to 350
    • Dagger Madness damage interval reduced from 1/0.8/0.6 to 0.9/0.75/0.6
    • Level 15 Talent increased from +20% Daggers Damage to +30%
    • Level 15 Talent increased from +15% Cooldown Reduction to +20%

    Shadow Keeper:

    • Shadow Form heal reduced from 30/40/50% to 15/25/35%
    • Shadow Form cooldown increased from 25 to 30

    Sirocco:

    • Desert Curse cast range reduced from 600 to 450
    • Desert Curse cast point increased from 0.12 to 0.4
    • Desert Curse duration reduced from 6 to 4
    • Desert Curse radius increased from 225 to 240
    • Desert Curse cooldown reduced from 85 to 80/70/60
    • Desert Curse damage reduction increased from 20/30/40 to 20/40/60

    Sun Wukong:

    • Base armor increased by 1
    • Removed Mischief

    • Added Aghanim's Crystal Upgrade:
    • Passive Upgrade:

      +40 Attack Damage

      Active Ability:

      Monkey King's Will

      Instantly double-attack a targeted hero and stuns it for 1.55 seconds.


      Cooldown: 8
      Manacost: 100
      Cast Range: 625

    The Year Beast:

    • Base armor reduced by 1
    • Agility gain reduced from 2.2 to 1.9
    • Stampede cooldown increased from 11/10/9/8 to 12/11/10/9
    • Stampede cast point increased from 0.3 to 0.4
    • Stampede leap speed reduced from 825 to 750
    • Stampede range increased from 650/675/700/725 to 660/690/720/750
    • Stampede damage rescaled from 80/120/160/200 to 60/120/180/240
    • Triple Tap damage reduced from 15/40/65/90 to 10/30/50/70
    • Triple Tap movement slow increased from 40% to 40/60/80/100%
    • Triple Tap slow duration increased from 0.4 to 0.45/0.5/0.55/0.6

    • Added Aghanim's Crystal Upgrade:
    • Passive Upgrade:

      +20 Health Regeneration

      Active Ability:

      Swift-chase

      Increases movement speed by 60% until the next attack.



      Cooldown: 80
      Manacost: 50

    Thunder Lord:

    • Added Aghanim's Crystal Upgrade:
    • Passive Upgrade:

      +6 Mana Regeneration

      Active Ability:

      God's Strength

      Applies God's Buff to you and allied heroes in 550 radius. This buff increases their mana regeneration by 6 and spell amplification by 40%. Lasts 6 seconds.


      Cooldown: 45
      Manacost: 50

    Vermillion King:

    • Base damage reduced by 3
    • Strength reduced from 25 +2.8 to 24 +2.5
    • Level 10 Talent changed from +15 Attack Speed to +8 Agility
    • Level 25 Talent increased from +200 Cast Range to +350